Display Name = "Fallen Angel's Valley"
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["That's the house where Lucifina-san is."])
      ShowText(["It feels smaller than I imagined..."])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems she lives modestly on the moon..."])
      ShowText(["...But before meeting Lucifina, there's one more job to do."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["That's Lucifina's house..."])
      ShowText(["It's surprising to see a house built in such a place."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It seems she lives modestly on the moon..."])
      ShowText(["Before meeting Lucifina, it's time for a welcome."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah... it seems they really won't let us through."])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 0, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Oh, is another Luka lookalike here to welcome us!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Honestly, they're quite enthusiastic about the welcome."])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowAnimation([8, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    ShowPicture([5, "80_doppele_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>"])
    ShowText(["I can't let you meet Lady Lucifina."])
    ShowText(["You can either turn back here or..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We're not your enemies."])
    ShowText(["We absolutely have to meet Lucifina!"])
    ShowPicture([5, "80_doppele_st11", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_doppele_st31", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kyrie>"])
    ShowText(["I will not let you meet her..."])
    ShowText(["Seeing your face will sadden Lady Lucifina..."])
    ShowPicture([5, "80_doppele_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_doppele_st31", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>"])
    ShowText(["If you want to pass through here, defeat the four of us!"])
    ShowPicture([5, "80_doppele_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_doppele_st21", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Heine>"])
    ShowText(["The four of us are the strongest among the Doppel ..."])
    ShowText(["Don't think we're like the others!"])
    ShowPicture([6, "80_doppele_st11", 0, 0, -250, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_doppele_st31", 0, 0, -100, 0, 100, 100, 255, 0])
    ShowPicture([7, "80_doppele_st01", 0, 0, 100, 0, 100, 100, 255, 0])
    ShowPicture([8, "80_doppele_st21", 0, 0, 250, 0, 100, 100, 255, 0])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["...It seems like an unavoidable battle."])
      ShowText(["Luka, are you ready?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There are quite a variety of them..."])
      ShowText(["That wicked Goddess was planning to turn the Doppel s into an army."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I can't back down here... I will fight my way through!"])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["It was tough enough dealing with one, but four at the same time..."])
      ShowText(["Honestly, you're making this quite difficult for me."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>"])
    ShowText(["For Lady Lucifina, we cannot yield!"])
    ShowText(["Here I go!!"])
    ErasePicture([5])
    ErasePicture([6])
    ErasePicture([7])
    ErasePicture([8])
    ConditionalBranch([0, 4, 0])
      ChangeBattleBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
      ControlSwitches([22, 22, 0])
      BattleProcessing([0, 1674, false, false])
      ControlSwitches([22, 22, 1])
      ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
      PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["We win... Let us pass!"])
      ConditionalBranch([4, 294, 0])
        ShowTextAttributes(["emily_fc1", 1, 0, 2])
        ShowText(["\\n<Emily>"])
        ShowText(["By the way, I'd like to take at least one with me."])
        ShowText(["Maybe the smallest one would be nice?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["doppele_fc1", 4, 0, 2])
      ShowText(["\\n<Luka Rinoa>"])
      ShowText(["I'm sorry, Lady Lucifina..."])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["There's no need to apologize, my dear daughters..."])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What...!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["Wait, my dear daughters..."])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["N-no...! Could it be...!!"])
      Empty([])

    BranchEnd([])
    FadeoutBGM([1])
    ShowAnimation([11, 501, false])
    Wait([60])
    ControlSwitches([32, 32, 0])
    Wait([120])
    PlayBGM(["RPG::BGM(@name=\"enrika\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_rucyfina_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A white, ominous light spreading across the moon..."])
    ShowText(["Mother, no, Lucifina descends from the heavens."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I never thought you'd come out from there..."])
      ShowText(["This will save us some trouble."])
      ShowTextAttributes(["doppele_fc1", 2, 0, 2])
      ShowText(["\\n<Luka Kyrie>"])
      ShowText(["To trouble Lady Lucifina..."])
      ShowText(["If it comes to this, I'll take you down with me..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["To come out from there..."])
      ShowText(["You've saved us quite a bit of trouble."])
      ShowTextAttributes(["doppele_fc1", 2, 0, 2])
      ShowText(["\\n<Luka Kyrie>"])
      ShowText(["To trouble Lady Lucifina..."])
      ShowText(["Here, we must..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["All four of you, stand down..."])
    ShowTextAttributes(["doppele_fc1", 1, 0, 2])
    ShowText(["\\n<Luka Heine>"])
    ShowText(["Y-yes!"])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The four Doppel gangers swiftly retreated to the side!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Luka... I'm counting on you to negotiate."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Please negotiate, Luka."])
      ShowText(["It would be counterproductive for me to interject, so I'll stay silent..."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowPicture([5, "80_rucyfina_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Um... Mother, I mean, Lady Lucifina."])
    ShowText(["We need your strength..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["We need you to break the barrier to invade the Ilias continent..."])
      ShowText(["...That's right?"])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You saw through it... I'm glad the conversation is going quickly."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So that's why, I want you to lend me your power."])
      ShowText(["Could you use your power, Lucifina, to break the barrier?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["The arrival of the calamity star is imminent, so I want you to lend me your power..."])
      ShowText(["...That's right?"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["As expected of Lucifina."])
      ShowText(["It seems you are already aware of the situation..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So that's why, I want you to lend me your power."])
      ShowText(["Could you help us conquer the calamity star with your power, Lucifina?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["...I refuse."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh...!?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I have no intention of helping you."])
    ShowText(["If possible, I didn't want to meet you..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No way......"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["We are fighting against Ilias!"])
      ShowText(["This matter should also benefit the people of the moon—"])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["The angel army is an enemy that must be eradicated, but..."])
      ShowText(["That doesn't mean I intend to side with the Dark Goddess."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["If this continues, the monster realm conquest army will be annihilated—"])
      ShowText(["And the heavenly realm will be exposed to the threat of the Dark Goddess!"])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["The heavenly realm can just be destroyed..."])
      ShowText(["If that happens, it will save us trouble."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I have no intention of getting involved in the battle between Goddesses and Dark Goddess."])
    ShowText(["You might as well just destroy each other..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But—"])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["The conversation is over... disappear from here."])
    ShowText(["Or do you want to be physically obliterated?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh...!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["The Luka here is your son from a parallel world."])
      ShowText(["Are you really saying you won't even listen to that request...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I understand your feelings of hatred towards me in the heavenly realm..."])
      ShowText(["Since I am also Ilias, I have a rough idea of what you feel."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["However, this Luka is your son from a parallel world."])
      ShowText(["So you won't even listen to that request...!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["My son... is dead."])
    ShowText(["That child is just a different person..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Just looking at that face makes me hurt..."])
    ShowText(["So please, disappear quickly..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No! I won't move until you lend me your power!"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Then..."])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 90, false])
    ShowPicture([5, "80_rucyfina_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["...disappear."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The moon trembles with Lucifina's intensity."])
    ShowText(["A tremendous will to destroy has been unleashed upon us――"])
    Wait([30])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is this power...!?"])
      ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["This is the power of the primordial angel..."])
      ShowText(["It's been since the Great Monster Wars that I've faced this..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["As always, it's an incredible power..."])
      ShowText(["That's why we need that power from you."])
      ConditionalBranch([4, 397, 0])
        ShowTextAttributes(["shion_fc1", 2, 0, 2])
        ShowText(["\\n<Zion>"])
        ShowText(["No... this is bad!"])
        ShowText(["This is definitely going to kill us!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I won't move!"])
    ShowText(["Not until you nod your head!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I absolutely cannot back down here."])
    ShowText(["Even if it means crossing swords――"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Farewell, my son from another world..."])
    ShowText(["Sleep with me on the moon for eternity..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is bad! This person is seriously trying to kill us!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["W-wait a minute!"])
      ShowText(["Lucifina, you can't seriously be..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I... will absolutely not retreat!"])
    ConditionalBranch([4, 35, 0])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina’>"])
      ShowText(["It's about time for you to move as well..."])
      ShowText(["Isn't it?"])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["It seems I've been quite proactive as well."])
      ShowText(["Let me test that power..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1675, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Did I win...?"])
      ShowText(["In front of such a strong enemy, with our power..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["As expected..."])
      ShowText(["Lucifina, you..."])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"scene_kanasimi3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_rucyfina_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["……………………"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["You've been on the moon for a long time, so you haven't weakened, have you?"])
      ShowText(["As I thought, you are also a parent, aren't you..."])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["No..."])
      ShowText(["I was never able to become a parent..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["……………………"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Your power is not just this."])
      ShowText(["As I thought, you couldn't go all out against Luka..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I feel quite exhausted..."])
    ShowText(["I'll take a little rest."])
    ErasePicture([5])
    ShowAnimation([11, 501, false])
    Wait([60])
    ControlSwitches([32, 32, 1])
    Wait([120])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Ah... hey!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ah... Wait!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["doppele_fc1", 0, 0, 2])
    ShowText(["\\n<Luka Holly>"])
    ShowText(["Lady Lucifina...?"])
    ShowAnimation([8, 501, false])
    ShowAnimation([9, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 1])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Doppel gangers also followed Lucifina--"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Let's go too!"])
    ShowText(["No matter what, we have to persuade her!"])
    RecoverAll([0, 0])
    ConditionalBranch([0, 4, 0])
      ControlVariables([1141, 1141, 0, 0, 67])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ControlVariables([1142, 1142, 0, 0, 71])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"moon2\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We've finished what we needed to do on the moon..."])
    ShowText(["Now, let's return to the surface!"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["Preparations for takeoff are complete."])
    ShowText(["Please, get on..."])
    PlaySE(["RPG::SE(@name=\"Machine\", @pitch=100, @volume=80)"])
    FadeoutBGM([1])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we boarded the ship for our return--"])
    ShowText(["And swiftly left the moon."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It would be about a two-hour journey until we arrived at our planet."])
    ShowText(["During that time, I spent my time gazing at the walls of the magical ship."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And finally, our planet is right in front of us."])
    ShowText(["In other words, it's time to dive into the Ilias continent――"])
    ControlSwitches([31, 31, 1])
    ChangeTransparency([0])
    TransferPlayer([0, 673, 1, 0, 0, 0])
    ControlVariables([1141, 1141, 0, 0, 69])
    FadeinScreen([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 149, 20, 2, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 149, 20, 2, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 149, 20, 2, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ControlSwitches([5057, 5057, 0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 10, 14, 24, 8, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Healing energy is overflowing from the crystal..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    CallCommonEvent([113])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3599, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
